Found 33 results
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E2DOAS: User Experience Meets Energy Saving for Multi-Device Adaptive Video Delivery. 2015 IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS).
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2015. E3DOAS: Balancing QoE and Energy-Saving for Multi-Device Adaptation in Future Mobile Wireless Video Delivery. IEEE Transactions on Broadcasting. 64:26-40.
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2018. Smart mobile device power consumption measurement for video streaming in wireless environments: WiFi vs. LTE. 2017 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB).
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2017. Device-Oriented Energy-Aware Utility-Based Priority Scheduler for Video Streaming over LTE System. the 12th Information Technology &Telecommunications (IT&T) Conferencethe 12th Information Technology &Telecommunications (IT&T) Conference.
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2013. DOAS: Device-Oriented Adaptive Multimedia Scheme for 3GPP LTE Systems. 24th IEEE International Symposium on Personal, Indoor and Mobile Radio Communications (PIMRC 2013)24th IEEE International Symposium on Personal, Indoor and Mobile Radio Communications (PIMRC 2013).
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2013. Can Multisensorial Media Improve Learner Experience? Proceedings of the 8th ACM on Multimedia Systems Conference.
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2017. A Utility-based Priority Scheduling Scheme for Multimedia Delivery over LTE Networks. IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB 2013)IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB 2013).
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2013. Enhancing brick-and-mortar store shopping experience with an augmented reality shopping assistant application using personalized recommendations and explainable artificial intelligence. Journal of Research in Interactive Marketing.
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2008. Distilling Scenarios from Patterns for Software Architecture Evaluation. First European Workshop on Software Architecture.
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2004. A Multi-User Cost-Efficient Crowd-Assisted VR Content Delivery Solution in 5G-and-Beyond Heterogeneous Networks. IEEE Transactions on Mobile Computing. 22:4405-4421.
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2023. THE NEWTON PROJECT WAREHOUSE GAME: A VARIABLE AND DATA TYPE SERIOUS GAME FOR C PROGRAMMING COURSES. EDULEARN18 Proceedings.
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2018. A LARGE-SCALE PILOT STUDY ON GAME-BASED LEARNING AND BLENDED LEARNING METHODOLOGIES IN UNDERGRADUATE PROGRAMMING COURSES. EDULEARN18 Proceedings.
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2018. Learner Attitude, Educational Background, and Gender Influence on Knowledge Gain in a Serious Games-Enhanced Programming Course. IEEE Transactions on Education. 64:308-316.
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2020. Designing Technologies for Community Policing. ACM Conference on Human Factors in Computing Systems .
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2020. Finding & Reviewing Community Policing Apps in Asia. Proceedings of the 2020 Symposium on Emerging Research from Asia and on Asian Contexts and Cultures. :45–48.
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2020. Finding & Reviewing Community Policing Apps in Asia. Proceedings of the 2020 Symposium on Emerging Research from Asia and on Asian Contexts and Cultures.
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2020. Qualitative vs. Quantitative Software Process Simulation Modeling: Conversion and Comparison. ASWEC’09: Proceedings of the 20th Australian Software Engineering ConferenceASWEC’09: Proceedings of the 20th Australian Software Engineering Conference.
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2009. Investigating the Gap between Quantitative and Qualitative/Semi-quantitative Software Process Simulation Models: An Explorative Study. International Conference on Software Process (ICSP’09)International Conference on Software Process (ICSP’09).
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2009. Software Process Simulation Modeling: An Extended Systematic Review. International Conference on Software Process (ICSP 2010)International Conference on Software Process (ICSP 2010).
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2010. On Searching Relevant Studies in Software Engineering. Proceedings of 14th International Conference on Evaluation and Assessment in Software Engineering (EASE’10)Proceedings of 14th International Conference on Evaluation and Assessment in Software Engineering (EASE’10).
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2010. Towards collision-free medium access control in vehicular ad-hoc networks. Proceedings of the Eighth ACM international workshop on Vehicular inter-networking.
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2011. Attitudes towards Online Community Support Initiatives during the COVID-19 Pandemic: A Survey in the UK. Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems.
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2022. Road-Casting: A New Distributed Dissemination Protocol for Safety Messages in Urban Areas.. IEEE Vehicular Networking Conference (VNC) 2013IEEE Vehicular Networking Conference (VNC) 2013.
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