Found 1051 results
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Unanticipated Software Evolution. The First Workshop on Unanticipated Software Evolution (USE 2002).
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2002. Combinatory Methods for Developing Student Interaction Design Projects. Crossing Design BoundariesCrossing Design Boundaries.
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2004. Comparison of Scenario-Based Software Architecture Evaluation Methods. 1st Asia-Pacific Workshop on Software Architecture and Component Technologies.
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2004. Deriving Process Specifications from Augmented Data Models. 9th Australian Workshop on Requirements Engineering 2004 (AWRE’04).
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2004. Distilling Scenarios from Patterns for Software Architecture Evaluation. First European Workshop on Software Architecture.
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2004. Expectation-based, inference-based, and bottom-up software comprehension. Journal of Software Maintenance and Evolution: Research and Practice. 16
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2004. An Experience of Applying Architecture-Based Approach to Build a Component-Based Requirements Management Tools. Workshop on architecture for complex application integration.
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2004. How Does Agility Ensure Quality? Scotland 2nd Workshop on Software Quality.
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2004. Human-centred computing: A new perspective? The Past and Future of Information SystemsThe Past and Future of Information Systems.
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2004. A Process for Transforming Portions of Existing Software for Reuse in Modern . Workshop on Software Evolution Transformations.
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2004. Scenarios, Quality Attributes, and Patterns: Capturing and Using their Synergistic Relationships for Product Line Architectures. International Workshop on Adopting Product Line Software Engineering.
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2004. Software Quality and Agile Methods. Proceedings of the 28th Annual International Computer Software and Applications ConferenceProceedings of the 28th Annual International Computer Software and Applications Conference. 1
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2004. A Study of Agile Methods: The Gap between Theory and Practice. eXtreme Programming and Agile DevelopmenteXtreme Programming and Agile Development.
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2004. Understanding Affect in Design: An Outline Conceptual Framework. Theoretical Issues in Ergonomics ScienceTheoretical Issues in Ergonomics Science.
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2004. Achieving a Reuse Perspective within a Component Recovery Process: An Industrail Case Study. International Workshop on Program Comprehension.
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2005. The Capability Maturity Model (SW and Integrated) Tailored in Small Indigenous Software Industries. International Research Workshop for Process Improvement in Small Settings.
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2005. Combinatory Methods for Developing Student Interaction Design Projects. Workshop / Proceedings of the 3rd Engineering and Product Design Educational International ConferenceWorkshop / Proceedings of the 3rd Engineering and Product Design Educational International Conference.
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2005. An empirical study of the Use of Friends in C++. proceedings of the 13th International workshop on Program Comprehension.
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2005. Empirically Studying Software Practitioners - Bridging the Gap between Theory and Practice. In proceedings of ICSM 2005In proceedings of ICSM 2005.
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2005. Enriching online feedback using interactive digital video. Assessing Online LearningAssessing Online Learning.
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2005. A Friend in Need is a Friend Indeed. proceedings of the 4th International Symposium on Empirical Software Engineeringproceedings of the 4th International Symposium on Empirical Software Engineering.
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2005. HCI Design and Interactive Sonification for Fingers and Ears. IEEE MultiMedia. 12
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