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Adam Toth

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University of Limerick

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Adam is a Lecturer in Biomechanics and Neuroscience and manager of esports science research in Lero at the University of Limerick. Having earned his PhD in neurophysiology and biomechanics at the University of Guelph, Canada, Adam has expanded his training in cognitive neuroscience and uses his expertise to investigate the sensory motor control of movement performance in professional and amateur esports athletes as well as the cognitive benefits of action video gaming. He also has interests in the sensory motor control of balance and movement in both young and older adults as well as the biomechanical study of expertise in golfers. Adam is a leading expert on the vestibular system and the use of Galvanic Vestibular Stimulation to probe its function. Adam’s expertise also extends to the use of transcranial Direct current Stimulation and motor simulation strategies for enhancing sensory motor learning. Adam currently lectures for SS4312, PY4145, SS4081, SS6022, SS6032, BR4071 and BR4081 modules and has given keynote presentations internationally and for TEDx. Beyond his academic pursuits, Adam can be found practicing his landscape and wildlife photography, SCUBA diving, or golfing.

  • Publications
2021
Smithies T, Toth A, Dunican IC, Caldwell J, Kowal M, Campbell M.  2021.  The Effect of Sleep Restriction on Cognitive Performance in Elite Cognitive Performers: A Systematic Review. Sleep.
Toth A, Frank C, Putrino D, Campbell M.J.  2021.  Progress in Computer Gaming and Esports: Neurocognitive and Motor Perspectives . Frontiers in Psychology.
Toth A, Ramsbottom N, Constantin C, Milliet A, Campbell MJ.  2021.  The effect of expertise, training and neurostimulation on sensory-motor skill in esports. Computers in Human Behavior. 121:106782.
Kowal M, Conroy E, Ramsbottom N, Smithies T, Toth A, Campbell M.  2021.  Gaming Your Mental Health: A Narrative Review on Mitigating Symptoms of Depression and Anxiety Using Commercial Video Games. JMIR Serious Games.
Smithies T, Campbell M, Ramsbottom N, Toth A.  2021.  A Random Forest approach to identify metrics that best predict match outcome and player ranking in the esport Rocket League .
Conroy E, Kowal M, Toth A, Campbell MJ.  2021.  Boosting: Rank and skill deception in esports. Entertainment Computing. 36:100393.
Toth A, Conroy E, Campbell MJ.  2021.  Beyond action video games: Differences in gameplay and ability preferences among gaming genres. Entertainment Computing. 38:100408.
2020
Toth A, Ramsbotton N, Kowal M, Campbell M.  2020.  Converging Evidence Supporting the Cognitive Link between Exercise and Esport Performance: A Dual Systematic Review. . Brain Sciences.
Toth A, McNeill E, Hayes K, Moran AP, Campbell M.  2020.  Does mental practice still enhance performance? A 24 Year follow-up and meta-analytic replication and extension Psychology of Sport and Exercise. 48:101672.
Smithies T, Ramsbottom N, Conroy E, Kowal M, Toth A, Campbell M.  2020.  Life After Esports: A Grand Field Challenge. Frontiers in Psychology. 11:883.

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