Found 16 results
Filters: Author is Adam Toth
Beyond action video games: Differences in gameplay and ability preferences among gaming genres. Entertainment Computing. 38:100408.
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2021. Boosting: Rank and skill deception in esports. Entertainment Computing. 36:100393.
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2021. The effect of expertise, training and neurostimulation on sensory-motor skill in esports. Computers in Human Behavior. 121:106782.
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2021. Gaming Your Mental Health: A Narrative Review on Mitigating Symptoms of Depression and Anxiety Using Commercial Video Games. JMIR Serious Games.
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2021. Progress in Computer Gaming and Esports: Neurocognitive and Motor Perspectives . Frontiers in Psychology.
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2021. Converging Evidence Supporting the Cognitive Link between Exercise and Esport Performance: A Dual Systematic Review. . Brain Sciences.
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2020. Does mental practice still enhance performance? A 24 Year follow-up and meta-analytic replication and extension Psychology of Sport and Exercise. 48:101672.
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2020. Life After Esports: A Grand Field Challenge. Frontiers in Psychology. 11:883.
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2020. Cognitive to physical performance: a conceptual model for the role of motor simulation in performance. International Review of Sport and Exercise Psychology.
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2019. The Color-Word Stroop Task Does Not Differentiate Cognitive Inhibition Ability Among Esports Gamers of Varying Expertise. Frontiers in Psychology. 10:2852.
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2019. Investigating sex differences, cognitive effort, strategy, and performance on a computerised . Scientific Report. 9
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2019. Different cognitive abilities displayed by action video gamers and non-gamers . Computers in Human Behavior. 88:255-262.
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2018. eSports: A new window on neurocognitive expertise? Sport and the Brain: The Science of Preparing, Enduring and Winning, Part C. 240:161-174.
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2018.