Vincent Tucker, Director of Strategy and Innovation , Logitech

Date: Wednesday 28th February, 2018

Location: CSG-001, Computer Science Building, UL

Time: 13.00 pm

Abstract

eSport in short is competitive gaming at a professional level. It not only includes video games, but pretty much any game with a winner and a loser can be played as an esport, although the bigger the player base and the more support it has, the better the competition. How that exactly works differs from game to game. The majority of popular esports are team-based games played in leagues or tournaments throughout the year, culminating in one final event. Vincient will give an overview of eSport from a Logitech perspective