Found 1373 results
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Experimenting with Agile - First Things First. Extreme Programming and Agile Processes in Software EngineeringExtreme Programming and Agile Processes in Software Engineering.
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2005. A Framework for considering Opportunities and Threats in Distributed Software Development. In Proceedings of the International Workshop on Distributed Software Engineering (DiSD).
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2005. A Friend in Need is a Friend Indeed. proceedings of the 4th International Symposium on Empirical Software Engineeringproceedings of the 4th International Symposium on Empirical Software Engineering.
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2005. Hybrid digital-physical exhibitions: Creating new possibilities for education through novel computing in museums. Journal Of Education In Museums.
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2005. Interaction Design @ IDC. Limerick Interaction Design & Architectures. 1
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2005. Preliminary Study to Empirically Investigate the Comprehensibility of Requirements Specifications. Proceedings of PPIG 05.
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2005. Settings for Collaboration: The Role of Place. Workshop / ECXCW 2005.
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2005. Space, place and the design of technologically enhanced physical environments. Space, Spatiality and TechnologySpace, Spatiality and Technology.
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2005. Tailoring Extreme Programming for Legacy Systems: Lessons Learned. EuroSPI, 2005EuroSPI, 2005.
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2005. Understanding Place as Experience: Augmenting Human Activities in Context. Workshop Presentation/Workshop on Place and Experience in Human-Computer Interaction INTERACT.
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2005. Virtual Software Teams: Overcoming the Obstacles. 3rd World Congress on Software Quality3rd World Congress on Software Quality.
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2005. Application of Helix Cone Tree Visualizations to Dynamic Call Graph Illustration. Third Program Visualization Workshop University of Warwick.
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2004. Combinatory Methods for Developing Student Interaction Design Projects. Crossing Design BoundariesCrossing Design Boundaries.
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2004. The Components of Agility and Resources Required to Fuel Their Fire. 19th COCOMO Conference (IEMC)19th COCOMO Conference (IEMC).
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2004. Does Software Development come under the Total Quality Management. Umbrella Pacific Northwest Software Quality ConferenceUmbrella Pacific Northwest Software Quality Conference.
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2004. Enhancing the Role of Interfaces in Software Architecture Description Languages (ADLs). Proceedings of Workshop of Architecture Description Languages.
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2004. eXtreme Programming (XP) as a Minimum Software Process: A Grounded Theory. 28th Annual International Computer Software and Applications Conference (COMPSAC 2004)28th Annual International Computer Software and Applications Conference (COMPSAC 2004).
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2004. A Multi-disciplinary literature review of agility. Americas Conference on Information SystemsAmericas Conference on Information Systems.
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2004. A Practical Application of the IDEAL Model. Software Process Improvement and Practice. 9
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2004. Practical Experience of Virtual Team Software Development. EuroSPI 2004 Industrial ProceedingsEuroSPI 2004 Industrial Proceedings.
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2004. A Process for Transforming Portions of Existing Software for Reuse in Modern . Workshop on Software Evolution Transformations.
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2004. A Study of Agile Methods: The Gap between Theory and Practice. eXtreme Programming and Agile DevelopmenteXtreme Programming and Agile Development.
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2004. Towards a Conceptual Framework of Agile Methods. XP and Agile ConferenceXP and Agile Conference.
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